Subjects

Back

Computing

Please Click Here For Staff Contact Details


Please select the relevant Year group for more information on the curriculum.

 

Click Here To View BBC - News Click

 

Curriculum Map

Assessment Sheets

Curriculum Intent

The world of ICT and Computing is constantly changing at a rapid pace. The careers that our students will be doing in the future have yet been created in the workplace. With that in mind our goal of the Computing department at Key Stage 3 is to enhance and broaden the students’ computer skills with knowledge of a variety of computer software, develop determination through problem-solving skills and provide them with the opportunity for a love of independent learning in a positive learning environment. The Key stage 3 curriculum offers students the opportunity to learn about application of computer hardware and software (ICT) and the development of new technological solutions (Computer Science).

At Key stag 4 Students can select two options, they can develop their technical skills with a range of applications such as pre-production skills, web design, animation as well as using graphics. This learning is put into practice through a series of creative projects in iMEDIA. Or they can learn the theoretical foundations, mathematical underpinnings, and application of logic and reasoning in Computer Science.

Curriculum Implementation

The Key Stage 3 curriculum has been designed to enable students to transfer their skills learnt into their GCSE coursework for other subjects as well as having the opportunity to study iMEDIA or Computer Science at GCSE.

Each topic in the computing program of study will last from 6 -8 lesson’s, allowing the students to experience as many different areas of computing as well as building upon computing skills that will help them with their GCSE coursework. Where possible the students will be encouraged to become independent in their learning.

 

Key Stage 3:

Year 7

We teach students the importance of being safe when using the Internet, email, and social media. They learn how to create file structures, use mainstream software packages including word processing, data packages and image editing. They will also be introduced to both a text –based and graphical based programming language.

 

Year 8

The students develop their spreadsheet skills by modelling through a ‘theatre tickets’ project. They develop their own basic website using both a web-based software package and text-based coding in HTML. They will study the basics of computers and Cryptograph and learn how to write their own computer code using the Python programming language.

 

Year 9

The students will develop their creative use of ICT in a range of projects which include photoshop, animation creation, programming and sound editing. They will be using software such as the Adobe Creative Cloud suite. There is further developing of their coding skills as well as study of the theory of computing. The students will finish their Key Stage 3 by an end of year project that will consolidate the skills they have learnt over the 3 years.

 

 

Key Stage 4

The students have two options at Key Stage 4 , they can wither chose iMEDIA or Computer Science

iMEDIA teaches the skills and knowledge of software that is used in the business world.

Computer Science deals with data, the hardware of computers, networks, the internet and programming

 

Extra-Curricular

The department also believes in giving students as much exposer to the IT world as possible, by be offering an afterschool programming club and trips involving IT companies.

Curriculum Impact

Computing ensures that students become digitally literate – able to use and express themselves and develop their ideas through information technology. It also teaches students problem solving skills.

Students become confident in taking responsibility of their own independent learning, not just for their GCSE subjects but for future studies and their working life.

Year 7 ICT

Year 7 ICT

2 Lessons a fortnight

Aims of the course:

  • Introduction to ICT (including Social networks and Cyberbullying)
  • Superheroes (Access database and Excel)
  • Programming (Scratch and Introduction to Python)
  • Music technology (Audacity)

 

Content; Skills / Knowledge:

Students are taught how to:

  • access the school email,
  • create file structures,
  • how to stay safe on the Internet
  • use mainstream software packages including word processing, data packages and image editing
  • introduce to a text – based and graphical programming language
  • manipulating a song to create a new sound

Students will use the same skills throughout their school career, with each encounter increasing in complexity and reinforcing previous learning.

 

Assessment Skills:

After each topic there is an assessment review where students received both verbal and written feedback.

 

How can parents help:

Encourage students to use MS word and PowerPoint, be it on the home pc/laptop or attend the homework club at school.

 The more they use these packages the more competent they will be come if they need to complete course work at GCSE and in the future.

Year 8 ICT

Year 8 ICT

2 Lessons a fortnight

Aims of the course:

  • Theatre Booking (Excel)
  • Future Technology (Prezi)
  • Computer the Basics and Cryptograph (Theory)
  • Web design (HTML and WIX)
  • Programming (Python)

 

Content; Skills / Knowledge:

Students are taught how to:

  • become more confident in using mainstream data packages
  • Learn a new presentation software
  • history of how computers have involved over the decades
  • build their own computer
  • how to create a website either by writing their own code of by using a software package.
  • write their own computer code

 

Assessment Skills:

After each topic there is an assessment review where students received both verbal and written feedback.

 

How can parents help:

Encourage students to use MS word, excel and powerpoint , be it on the home pc/laptop or attend the homework club at school.

The more they use these packages the more competent they will be come if they need to complete course work at GCSE and in the future.

Year 9 ICT

Year 9

Number of lessons a fortnight: 2

Aims of the course:

  • Photoshop
  • Computer Theory (Virus’s and Phishing scams)
  •  Animated quiz (Adobe Creative Cloud suite)
  •  
  • Sound editing (Audacity)
  • Programming (Advanced Python)
  • Clothing project

Content; Skills / Knowledge:

Students are taught how to:

  • create a magazine cover using photoshop
  • create an animation using the Adobe Creative Cloud suite.
  • become aware of Virus’s and Scams on a computer.
  • create their own song using software.
  • advanced python.
  • use their skills they have learnt at Key Stage 3 and create a clothing business  that incorporates the use of logo’s, web design , excel and  PowerPoint .

Key Stage 4 iMEDIA

Key Stage 4

5 Lessons a fortnight

The ICT ‘Cambridge Nationals in Creative iMedia’ qualification is equivalent to one GCSE.

 The four units of work that are covered will equip students with a solid foundation for understanding and applying this subject in their future working lives.

Students develop their technical skills with a range of applications such as pre-production skills, web design, animation as well as using graphics. This learning is put into practice through a series of creative projects, such as:

  • Developing a web-based multimedia interactive product for a specific task which promotes an event
  • Developing a graphics solution for a publicity product
  • Designing a dynamic product using animation as a promotional launch

 

We follow the OCR syllabus which can be found here.

 

Learning is very practical and hands-on, and assessment is mainly coursework-based (with just one examination) making it well suited to students who prefer ongoing assessment to examinations.

 

The ‘Cambridge National’ qualification is similar to a Level 2 BTEC and equivalent to one GCSE a Pass, Merit or Distinction Level.

 

Extra – curricular opportunities available:

  • Lunchtime computer club
  • After school programming club.
  • KS4 iMeda support

Key Stage 4 Computer Science

Key Stage 4

5 lessons fortnight

In Computer Science students follow the OCR GCSE 9-1 syllabus which includes two exams . 

 

Component 1 – this covers the body of knowledge about computer systems on which the examination will be based. 

 

Component 2 – students will be introduced to algorithms and programming, learning about programming techniques, how to produce robust programs, computational logic, translators and facilities of computing languages and data representation. 

 

We follow the OCR syllabus which can be found below:
GCSE - Computer Science (9-1) - J277 (from 2020) - OCR

E-Safety

Extra – Curricular Opportunities

Tuesday - Friday : 

  • Time :8am - 8:20am
  • Drop in session
  • If you have any ICT issues come to Room 119 for them to be sorted out.

 

Monday :

  • Coding club Years 8, 9, 10

 

Tuesday : 

  • iMEDIA support session, Year 11

 

Thursday 

  • iMEDIA support session, Year 10

 

Friday

  • Coding club Year 7

Glossary of Terms in Computing

A

B

C

D

3D Printer

Absolute Cell Reference

Accent

Acceptable Use

Access Levels

Access Rights

Access Time

Accuracy

Acronym

Actionscript

Active cell

Actuator

Adaptor

ADC

Address

ADSL

Adware

Algorithm

Alignment

Alphanumeric

Alpha Testing

ALU

Analogue

Analogue to Digital Converter

Anchor

AND operator

Animation

Annotation

Anti Spam Filter

Anti Virus Software

Applet

Application

Architecture

Archiving Data

Arithmetic and Logic Unit

Array

Arrow keys

Artificial Intelligence

ASCII

Assembly Language

Asymmetric

Asynchronous

Athlon

ATM

Attachment

Attribute

Audience

Audio

Audit Log

Authoring tools

Automated Data Input

Automated Teller Machine

Automatic

Automatic Data Capture

Autosum

Auxilliary Storage

AVI

Axis

Back Door

Back-end

Back up

Backing Storage

Backward Compatible

Bandwidth

Banner Advert

Barcode

Bar Code Readers

BASIC

Batch File

Batch Processing

Baud Rate

BCC

Bebo

Bespoke Software

Beta Testing

Bias

Binary Code

Binary Search

Bing Search

Biometrics

BIOS

Bit

Bitmap

Bits Per Second

Blind Carbon Copy

BLOB

Blog

Blue Screen

Bluetooth

BPS

BMP

Bookmark

Boolean

Boolean Search

Boot

Bridge

British Computer Society

Broadband

Broadcast

Browser

Buffer

Bug

Bulletin Board

Bus

Bus Network

Buzzer

Byte

Cable

Cache

CAD

CAL

CAM

Camera

Carbon Copy

Cascading Style Sheet

CAT 5

Cathode Ray Tube (CRT)

CD

CD-R

CD-RW

CC

Celeron

Cell

Cell Phone

Cell Reference

Central Processing Unit

CGI

CGI Bin

CGI Script

Chart

Chat Room

Check Digit

Chip

Chip and Pin

Circuit Switching

Client

Clip Art

Clipboard

Clock Speed

Closed Loop Control System

Closed Source software

Cloud ...

CMOS

Co-Axial Cable

Code of Conduct

Code of Practice

Codec

Coding Data

Collision

Column

Comma Separated Values

Command Line Interface

Command Prompt

Common Gate Interface

Compact Disk

Compiler

Complex Search

Component

Compression

Computer

Computer Modelling

Computer Aided Design

Computer Aided Learning

Computer Aided Manufacturing

Computer Control

Computer Engineering

Computer Misuse Act

Computer Virus

Concept Keyboard

Conditional Formatting

Configuration File

Configuration File

Connectivity

Constant

Contrast Ratio

Control Panel

Control Program

Control Unit

Cookie

Copyright

Copyright, Designs and Patents Act

Countif

CPU

Cracker

Crash

CRC

Creative Industry

Creative Commons Licence

Crop

Cross Field Check

CSS

CSV

Currency

Cursor

Custom software

Custom written software

Cyber Bullying

Cyberspace

Cybersquatting

Cyborg

Cyclic Redundancy Check

Cylinder

Daisy Wheel Printer

Data

Data Capture Form

Data Centre

Data Collision

Data Commissioner

Data Compression

Data Controller

Data Dictionary

Data Entry Form

Data Flow Diagram

Data Integrity

Data Logger

Data Logging

Data Mining

Data Model

Data Packet

Data Pipe

Data Processing

Data Protection Act

Data Redundancy

Datasheet View

Data Subject

Data Type

Data User

Database

Database Entity

Database Field

Database Record

Daughterboard

DBMS

DDR

De Facto Standard

De Jure Standard

Debug

Decode

Decryption

Dedicated Line

Default

Defrag

Delete

Delimiter

Demodulate

Demo Version

Denial of Service

Design View

Desktop

Desktop Publishing

Developer

Device

Dialogue

Dial-up

Digital

Digital Camera

Digital Certificate

Digital Divide

Digital Projector

Digital Signature

Digital TV

Digital Versatile Disk

Directory

DirectX

Disaster Planning

Disaster Recovery

Disk Drive

Disk Operating System

Distance Learning

Distributed System

Distributed Database

DLL

Document

Domain name

Dongle

DOS

Dot Matrix printer

Double Data Rate

Download

DPA

DPI

Draft

Dreamweaver

Drill Down

Driver

Drop Down List

DSL

DTP

Dual Core Processor

Duplicate Data

DVD

DX technology

Dynamic Addressing

Dynamic Link

Dynamic Link Library

 

F G H I

Facebook

Face recognition

Facsimile

Fact

FAQ

FAST

Fat Client

Fatal Error

Fax

Feasibility Study

Feedback

Fetch

Fibre Optic

Field

Field Check

Field Length

Field Size

Field Name

File

File Compression

File Extension

File Manager

File Permissions

File Request

File Server

File streaming

File Structure

File Transfer Protocol

Fill

Fill handle

Filter

Firefox

Firewall

Fireworks

Firmware

First Normal Form

Fitness for Purpose

Flaming

Flash

Flash Memory

Flash ROM

Flat File Database

Floating Point

Floor Turtle

FLOPS

Floppy Disk

Flowchart

FLV

FNF

Folder

Font

Footer

Foreign Key

Form

Form Feed

Format

Formula

Formula Bar

Fortran

Forum

Frame Rate

Freeware

Front End

FTP

Function

Function Key

Fuzzy Logic

Games Console

Gamma

Gantt Chart

Garbage in, garbage out

Gateway

Gb

Geek

General Purpose Computer

Generation

Generic Software

GHz

GIF

Gigabyte

Gigaflops

GigaHertz

GIGO

Global Positioning System

GNU

Goal Seek

Google

Gopher

GPS

Graph

Graphical User Interface

Graphics

Graphics Card

Graphics Library

Graphics Package

Graphics Plotter

Graphics Tablet

Green Screen

Greyscale

Gridline

GUI

 

Hacker

Hacking

Hamming Code

Handshaking

Hanging indent

Hard Code

Hard Copy

Hard Disk

Hardware

Hashing

HCI

Header

Headphones

Health & Safety

Help Desk

Hexadecimal

Hierarchy

High Level Language

Hit

Home Page

Host

Hot Fix

Hotmail

Hotspot

HTML

HTTP

Hub

Hue

Human Computer Interface

Hyperlink

Hypertext

Hypertext Markup Language

Hypertext Transfer Protocol

Hypotheses

 

IAS

Icon

ICT

Identity Theft

IF Statement

Image

Image Map

Immediate Access Store

Implementation

Import

Index

Indent

Inference Engine

Infinite loop

Information

Information managment

Information Super Highway

Infrared control

Infrastructure

Inkjet Printer

Input

Input Device

Input Mask

Insert Sort

Install

Instant Messaging

Instruction

Integer

Integrated Circuit

Integrated Package

Integrity

Intellectual Property

Interpreter

Interactive Processing

Interactive Whiteboard

Interface

Internet

Internet Protocol

Internet Protocol Television

Internet Relay Chat

Internet Service Provider

Interrogate

Interrupt

Intranet

IP Address

Ipod

IPTV

IRC

ISDN

Isometric

ISP

Iteration

 

J K L M

Jargon

Java

JavaScript

Joystick

JPEG

Justifying Text

Kerning

Key Field

Key Frame

Key Logger

Keyboard

Keypad

Kilobyte

KiloHertz

Knowledge

Label

LAN

Laptop

Language Translator

Laser Printer

Layout

LCD

Leased Line

LED

Legend

Levels of Access

Laser pointer

Link Bar

Linux

Liquid Crystal Display

Local Area Network

Logic

Logo

Logon / Login

Logging

Logical Operator

Logic Bomb

Logic Error

Lookup Table

Loop

Machine Code

Macro

Mail Merge

Mainframe

Magnetic Ink Character Recognition

Magnetic Stripe Reader

Magnetic Tape

Malicious Damage

Malware

MAN

Management Information System

Marquee tools

Megabyte

MegaFLOPS

MegaHertz

Memory

Memory Card

Memory Stick

Memory technologies

Menu

Menu Interface

Merge

Merge Sort

Meta Tag

Metropolitan Area Network

MICR

Microchip

Microcomputer

Microphone

Microprocessor

Midi

MMORPG

MMS messaging

Mnemonic code

Mobile Phone

Model

Modelling

Modem

Modulate

Monitor

Moore's Law

Motherboard

Motion Guide

Mouse

Mouse Mat

MP3

MPEG-4

MS DOS

Multicore processor

Multimedia

MySpace

 

 

N O P Q

Natural Language

Navigation

Nerds

Netscape

Network

Network Cable

Network Computer

Network Interface Card

Network Operating system

Network Manager

Network Router

Newsgroup

Nibble

Non Volatile Memory

Normal Data

Normalisation

NOT logical operator

Numeric

 

OCR

Offline

Off the shelf software

OMR

Online

Online banking

Open Loop Control System

Open Source

Open Systems Interconnection

Operating System

Optical Character Recognition

Optical Device

Optical Mark Reader

Optimise

OR logical operator

OSI

Output

Output Device

Overclocking

 

Packet

Packet Switching

Page Layout

Pages Per Minute

Pagination

Paper-based Database

Parallel port

Parity check

Parser

Partitioned database

Password

Paste

Patents Act (1977)

PC

PCI

PDA

PDF

Peer-to-Peer

Pentium Processor

Peripheral

Peripheral Component Interconnect

Peripheral Driver

Perl

Personal Computer

Personal Data

Personal Data Assistant

Petabyte

Phishing

PHP

Piczo

Piracy

Pixel

Plasma Screen

Plotter

Plugin

Podcast

Point size

Port

Portal

Power Supply Unit

PowerPoint

PPM

Preloader

Presence Check

Presentation

Presentation

Presentation Graphics

Primary Key

Primary Storage

Printer

Printscreen

Printpreview

Procedure

Process

Processor

Program

Programming Language

Proofread

Protocol

Prototype

Proxy Settings

Proxy Server

Quad Core Processor

Quality of nformation

Query

Query Operators

Questionnaire

Quicksort

 Qwerty Keyboard

 

R S T U

RAD

RAM

Random Access

Random Access Memory

Range Check

Ransomware

Rapid Application Development

Raster

Read Only Memory

Real Number

Real Time Processing

Record

Redirect

Redundancy

Referential integrity

Region Locking

Regulation of Investigatory Powers Act

Relational Database

Relationship

Relative Cell Reference

Remote Control

Repeater

Repetitive Strain Injury

Report

Research

Resolution

RFID

Rich Text Format

Ring Network

RIPA

Robot

ROM

Router

Routine

Row

Row Source

RSI

RTF

Rule

Satellite

Save

Scanner

Scanning

Scart

Scenario

Screen

Screensaver

Screenshot

Script

Scroll Bar

SCSI

Search Engine

Second Normal Form

Secondary Data

Secondary Key

Secondary Storage

Sector

Secure Socket Layer

Semantic

Sensitive Data

Sensor

Sequence

Serial Access

Series

Server

Shared Area

Shareware

Shareware

Shortcut

Silicon Chip

Simulation

Site Map

Slide

Slide Master

Smart Card

Smart Home

SMS

SNF

Social Networking Site

Soft Copy

Software

Software Developer

Software Piracy

Software Registration

Solid State

Sort

Source Code

Sound card

Sound File

Spaghetti Code

Spam

Speaker

Speech Recognition

Spell Checker

Splash Screen

Spreadsheet

Spyware

SQL

SSL

Stand Alone Computer

Standard

Star Network

Storage

Storage Devices

Storyboard

Structured Query Language

Subroutine

Sum

Supercomputer

Surfing

Switch

Switchboard

Synchronous

Syntactic

Syntax

System

System Software

Systems Analysis

Systems development

Table

Tablet computer

Tab stops

Tag

Tape Cartridge

Tape Streamer

TCP

 Technology

Telecommunications

Teleworking

Template

Test Plan

Terabyte

Terminal

Text

Text Editor

Text Frame

Text Links

Texting

TFLOPS

TFT

Thermistor

Thermocouple

Thin Client

Third Normal Form

Thumbnail

TNF

Toolbar

Top Down Design

Topology

Touch Screen

Tracker Ball

Transaction File

Transaction Processing

Transcription Error

Transducer

Transistor

Translator

Transmission Control Protocol

Transposition Error

Trial Version

Troll

Trojan

Troubleshooting

Turtle

Tweening

Typical Data

Type Validation

Uniform Resource Locator

Unique cell reference

Universal Serial Bus

Unix

Upload

URL

USB

User

User Documentation

User ID

User Interface

User Name

Utility

 

V W X Y Z

Validation

Validity

Value

Variable

VBA

VDU

Vector (image)

Verification

VGA

Video Conference

Video Graphics Array

Virtual Learning Environment

Virtual Memory

Virtual Reality

Virus

Visual Basic Applications

Visual Display Unit

VLE

VLOOKUP

Voice Recognition

VoIP

Volatile Memory

WAN

Web Browser

Web Cam

Web Designer

Web Log

Web Page

Web Query

Web Server

Website

Website Hit

Website Host

Wetware

Wide Area Network

Wi-Fi

Wildcard

Wiki

Wikipedia

WIMP

Wipe

Wireless

Wireframe

Wireless Application Protocol

Wizard

Word Wrap

Workbook

Worksheet

Workstation

World Wide Web

Worm

Wrap text

WWW

WYSIWYG

X-Axis

Y-Axis

YouTube

Z-Axis

Zip

Zip Disk

Zipping

Zoom

 

IT Curriculum Rationale

Your browser is out-of-date!

Update your browser to view this website correctly. Update my browser now

×